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	<title>Comments on: Quick-n-dirty Multi-touch: Flash API + Wiimote</title>
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		<title>By: VOTD: Kasabian Football Hero &#171; 1/sec(monaut)</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-1499</link>
		<dc:creator>VOTD: Kasabian Football Hero &#171; 1/sec(monaut)</dc:creator>
		<pubDate>Wed, 28 Oct 2009 07:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-1499</guid>
		<description>[...] insanity-turned-reality of it all out of my mind. We&#8217;ve seen people integrate everything from Wiimotes to theremins to create new interactive gaming experiences. In this promo video, footballers play [...]</description>
		<content:encoded><![CDATA[<p>[...] insanity-turned-reality of it all out of my mind. We&#8217;ve seen people integrate everything from Wiimotes to theremins to create new interactive gaming experiences. In this promo video, footballers play [...]</p>
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		<title>By: A 15 Ton Metal Crane Controlled With&#8230; a Wiimote &#124; Gamesonice.com</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-1283</link>
		<dc:creator>A 15 Ton Metal Crane Controlled With&#8230; a Wiimote &#124; Gamesonice.com</dc:creator>
		<pubDate>Fri, 10 Jul 2009 01:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-1283</guid>
		<description>[...] approach is to create your own game using a Wiimote and modified led key chains. Check out this post.  Related [...]</description>
		<content:encoded><![CDATA[<p>[...] approach is to create your own game using a Wiimote and modified led key chains. Check out this post.  Related [...]</p>
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		<title>By: Sergiu</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-1135</link>
		<dc:creator>Sergiu</dc:creator>
		<pubDate>Tue, 02 Jun 2009 01:47:43 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-1135</guid>
		<description>Cool! I&#039;ll have to try that one day :D All I&#039;m missing is a WiiMote Multitouch Server :&#124;</description>
		<content:encoded><![CDATA[<p>Cool! I&#8217;ll have to try that one day <img src='http://labs.ideo.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  All I&#8217;m missing is a WiiMote Multitouch Server <img src='http://labs.ideo.com/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /> </p>
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		<title>By: IDEO Labs » Quick-n-dirty Multi-touch: Flash API + Wiimote &#171; Creative Technologists</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-377</link>
		<dc:creator>IDEO Labs » Quick-n-dirty Multi-touch: Flash API + Wiimote &#171; Creative Technologists</dc:creator>
		<pubDate>Tue, 13 Jan 2009 03:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-377</guid>
		<description>[...] via IDEO Labs » Quick-n-dirty Multi-touch: Flash API + Wiimote. [...]</description>
		<content:encoded><![CDATA[<p>[...] via IDEO Labs » Quick-n-dirty Multi-touch: Flash API + Wiimote. [...]</p>
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		<title>By: Eightlines</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-371</link>
		<dc:creator>Eightlines</dc:creator>
		<pubDate>Sun, 04 Jan 2009 02:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-371</guid>
		<description>Question, The Processing server appears to be picking up the Wiimote, but when it tries to connect I receive this error: PCM values restricted by JAR82 to minimum 4097

Looks like it has to do with the Bluecove library, but I can&#039;t seem to find a way to fix it. Any clues? (I&#039;m using the Mac OS X Bluetooth stack, no problem connecting to the OS or using other applications.)

Also, the PDE does not mention that the SoftFullScreen is another library you have to pick up if you don&#039;t have it allready. You can find it here: http://www.superduper.org/processing/fullscreen_api/</description>
		<content:encoded><![CDATA[<p>Question, The Processing server appears to be picking up the Wiimote, but when it tries to connect I receive this error: PCM values restricted by JAR82 to minimum 4097</p>
<p>Looks like it has to do with the Bluecove library, but I can&#8217;t seem to find a way to fix it. Any clues? (I&#8217;m using the Mac OS X Bluetooth stack, no problem connecting to the OS or using other applications.)</p>
<p>Also, the PDE does not mention that the SoftFullScreen is another library you have to pick up if you don&#8217;t have it allready. You can find it here: <a href="http://www.superduper.org/processing/fullscreen_api/" rel="nofollow">http://www.superduper.org/processing/fullscreen_api/</a></p>
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		<title>By: J. Albert BOwden II</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-357</link>
		<dc:creator>J. Albert BOwden II</dc:creator>
		<pubDate>Sat, 20 Dec 2008 11:31:58 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-357</guid>
		<description>That&#039;s freaking ridiculous! Now I want a wii just to do that.</description>
		<content:encoded><![CDATA[<p>That&#8217;s freaking ridiculous! Now I want a wii just to do that.</p>
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		<title>By: flaccus</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-327</link>
		<dc:creator>flaccus</dc:creator>
		<pubDate>Wed, 10 Dec 2008 12:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-327</guid>
		<description>Yep. That&#039;s nice. I&#039;m a big fan of processing talking to flash too since i did an audio-visual performance and had processing analyzing the analog audio and flash doing the graphics, triggered by processing. best of both worlds ,o)</description>
		<content:encoded><![CDATA[<p>Yep. That&#8217;s nice. I&#8217;m a big fan of processing talking to flash too since i did an audio-visual performance and had processing analyzing the analog audio and flash doing the graphics, triggered by processing. best of both worlds ,o)</p>
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		<title>By: Fresh Links - 12.9.08 &#124; Another average flash developer</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-318</link>
		<dc:creator>Fresh Links - 12.9.08 &#124; Another average flash developer</dc:creator>
		<pubDate>Tue, 09 Dec 2008 17:12:05 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-318</guid>
		<description>[...] + Magic = iPhone App 25 lines of Code - Finalist Flash Catalyst on Adobe EDGE Multi-touch w/ Flash WiiMote API Interactive Video [...]</description>
		<content:encoded><![CDATA[<p>[...] + Magic = iPhone App 25 lines of Code &#8211; Finalist Flash Catalyst on Adobe EDGE Multi-touch w/ Flash WiiMote API Interactive Video [...]</p>
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		<title>By: Infovore &#187; Bookmarks for December 7th through December 8th</title>
		<link>http://labs.ideo.com/2008/12/08/quick-n-dirty-multi-touch-flash-api-wiimote/comment-page-1/#comment-311</link>
		<dc:creator>Infovore &#187; Bookmarks for December 7th through December 8th</dc:creator>
		<pubDate>Tue, 09 Dec 2008 00:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://labs.ideo.com/?p=210#comment-311</guid>
		<description>[...] IDEO Labs &#187; Quick-n-dirty Multi-touch: Flash API + Wiimote &quot;Our tireless multi-touch team is pleased to announce another bit of software meant to make your prototyping life a bit easier, via support for using a wiimote with our flash API to quickly turn any TV or projection surface into a multi-touch environment&quot; Nice, simple, hacky. (tags: controller interface hacking multitouch design interaction wiimote ideo ) [...]</description>
		<content:encoded><![CDATA[<p>[...] IDEO Labs &raquo; Quick-n-dirty Multi-touch: Flash API + Wiimote &quot;Our tireless multi-touch team is pleased to announce another bit of software meant to make your prototyping life a bit easier, via support for using a wiimote with our flash API to quickly turn any TV or projection surface into a multi-touch environment&quot; Nice, simple, hacky. (tags: controller interface hacking multitouch design interaction wiimote ideo ) [...]</p>
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