Category Archives: prototyping

"When we set the table up in Milan, we came in the next morning and found construction workers playing with it, saying, “bellissima!”"
Kalyn Nakano

Veggie Vision

What will kitchens be like a decade from now? IDEO recently helped IKEA envision some wild ideas that will likely be entirely plausible—someday. Usually, predictions like this exist only on screens, as concept videos and digital renderings. But this time, IKEA asked IDEO to build a working prototype of one future concept: the Table for […]

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"Unlike his terrifying cousins in Jurassic World, Rexamus is programmed to embody one of IDEO’s values: empathy."
Ed White

How We Did It: Meet Rexamus

Meet Rexamus, IDEO London’s friendly resident dinosaur. You see, unlike his terrifying cousins in Jurassic World, Rexamus is programmed to embody one of IDEO’s values: empathy.

Photo by Detroit Publishing Co.
"Where designers can use very similar tools and frameworks as software engineers, they do so with a different purpose."

Cowboy Coding

One evening in February last year, a friend offered to refer me to IDEO Munich for an internship. “Just send something over tomorrow,” he said casually. “No problem,” I replied. What I didn’t mention was I that was an interaction designer without an online portfolio. Crap. Rewind four years. While studying graphic and interactive communications […]

"How we prototyped our way to effective light guides using Illustrator and a laser cutter"
Niko Vladimirov

Build Your Own Light Pipe

Light guides are physical tools that transmit light along a path from an illumination source while maintaining constant brightness. They’re often used in products to create a line of light that is consistently bright and dynamic-looking, even when it comes from a single source. Unfortunately, there is no simple how-to guide available for making them. The process […]

"Making workflow as effortless as possible  leaves more energy for solving design problems."
Tom Kershaw

Tools We Like v4

Of the many tools we use at IDEO—and there are many—Sketch is an arrow in the quiver of most of our interaction and communication designers these days.